Dungeons and Dragons: Asuria (Part 28)

As usual this is a follow-up on a previous entry Our last session ended with us investigating Hobgoblin island and heading to the fortress, fun things happened: We found some monk-y or bard looking ogre, he was wearing eastern clothes and was playing a flute, incense and everything, when our cleric approached, he presented himself… Continue reading Dungeons and Dragons: Asuria (Part 28)

Dungeons and Dragons: Asuria (Part 27)

After a really long summer break and as a followup to my previous entry Having said our goodbyes to the Umberlee devotees, we set sail to hobgoblin-base island (that’s how I’m calling it). Our initial impression of the island was… It had been f*ed up real bad: there were a lot of longships (trident flag… Continue reading Dungeons and Dragons: Asuria (Part 27)

Making a bluetooth split keyboard (Part 1-a)

A bit of a followup on a previous entry, I’ve succeeded in turning a Chinese STM32F103 clone into a Black Magic Probe : I found some instructions in blackmagic-bluepill to follow I’ll try to summarize: wiring is important! Since the whole point of making the BMP flasher/debugger was to flash the nRFmicro, I followed the… Continue reading Making a bluetooth split keyboard (Part 1-a)

Infinitime 1.2-0 on PineTime, from scratch

It seems that it is normal for me to buy stuff/parts/devkits and let them accumulate some dust before getting back to the project pile … Just recently I read on the Pine64 Blog June update that Infinitime 1.2 was coming soon… Then I remembered I had ordered a PineTime devkit (part of the first batch… Continue reading Infinitime 1.2-0 on PineTime, from scratch